Interview - CCP Matthew Woodward, Game designer

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Publiée le 29 mai 2010 à 22:00

Matthew Woodward, Game Designer for Empyrean Age, tells us “These new missions give players the strength of narrative.” New missions within Factional Warfare alter the focus from isolated PvE, taking these objectives and tying them into the sweeping story found in The Empyrean Age novel.

Auteur : CCP
Mise en ligne par : Claret
Mots-clefs : ccpinterviewmatthewwoodwardempyreanagegamedesigner

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